62 thoughts on “20 rules of SWG PVP”

  1. [..YouTube..] everyone knows hotpants aren’t worth wearing unless they match your skin tone. :D–Wormhole Surfer, Intrepid (Naboo Sniper Supply, 2003-2005)

  2. [..YouTube..] Lawl. Love this shit. When the EMU is up and running i’ll rebuild my mining empire! All you crafters will yet again be fighting each other for my premium resources at super competitive prices!

  3. [..YouTube..] People keep banking on EMU as if its going to bring back a fun swg experience. Sorry to break it to you folks, but pre-cu went something like this…-doc buffs for a stupidly high regen rate-melee combat-composite armor-mind flame-knockdown + dizzy (seriously the worst thing)-pvp didn’t actually accomplish anything like territory control or resources etc. Pre-cu was terribly broken. That crap was NOT sw.

  4. [..YouTube..] Last I heard individual servers would be able to modify certain things, including values such as how much a Doc could buff you for. It may be possible for a server to render the old pvp impossible, if that server’s playerbase so desired.But it’s been a long time, who knows.

  5. [..YouTube..] dude you are just talking about pvp, what about people who don’t pvp? and doc buffs for a high regen rate, well thats why everyone paid so much for them

  6. [..YouTube..] I was employing up to 20 people at one point and had the use of close to 1000 harvesters. I became so obscenely rich. I paid well though :)

  7. [..YouTube..] 1000 harvesters?! shessh dude, i am pretty sure the guy i worked for had close to that. I must say it was fun putting down harvesters for him in dangerous locations. merchants aren’t really fighters ya know. I was a commando, and he was a weps merchant. so ya it worked out fine

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