{"id":95404,"date":"2018-03-22T16:05:05","date_gmt":"2018-03-22T16:05:05","guid":{"rendered":"http:\/\/localhost\/wordpress\/?p=95404"},"modified":"2018-03-22T16:05:05","modified_gmt":"2018-03-22T16:05:05","slug":"95404","status":"publish","type":"post","link":"http:\/\/10.10.2.102\/creevacom\/index.php\/2018\/03\/22\/95404\/","title":{"rendered":"Retrometrics \u2013 Double Dribbling on the NES"},"content":{"rendered":"
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Like Baseball Stars<\/a><\/em>, Double Dribble<\/em> is another game that started out as a cabinet based on the NES\u00a0Play Choice 10. I was never able to find a dedicated Baseball Stars<\/em> cabinet, but it seems there was at least one (or a conversion kit) made for Double Dribble<\/em>. I believe I have seen one for locally once upon a time, but it isn’t an arcade cabinet I would jump on if available.<\/p>\n I found the image for the cabinet on this thread<\/a><\/em><\/p>\n You can see in the video below that the Double Dribble<\/em> arcade cabinet had much sharper graphics and better sound clips. It almost looks so much better than the other Play Choice 10 games, that the home version used significantly less memory.<\/p>\n Finally, what comes as a bit of a heartbreak to me, there was a sequel for Double Dribble<\/em> that was created for the Sega Genesis. It was called Double Dribble; The Playoff Edition<\/em>. With all the time I spent growing up playing Double Dribble<\/em>, playing it on a non-Nintendo system would feel wrong. It’s like playing Sonic on a Nintendo system. It could be fun, but the objects would still be aligned wrong in the universe.<\/p>\n There are some glitches in the game. The first is whoever jumps last wins the tip-off. The second is certain zones on the court lead to a high percentage of successful shots. I’m also a firm believer after playing this so much recently that there are certain spots on the court that it is impossible to make a shot from.<\/p>\n You use B to shoot and A to pass. The A button also works as you try to steal the ball from your opponent when you are on defense. Getting back into the groove was an odd experience. However, once you get used to it, it seems quite fluid. It’s the let’s do something awkward until it feels right method of learning.<\/p>\n<\/p>\n
Gameplay<\/h2>\n
\nDouble Dribble<\/em> has some quirky\u00a0gameplay that I found out you can be monumentally out of practice from. I filmed the above video of myself playing the game. This is after at least twenty playthroughs of the game. While I won’t say I was a Double Dribble<\/em> all-star, I at least didn’t want to come off as a monkey randomly hitting buttons.<\/p>\nFamily Guy Controversy<\/h2>\n